Monthly Archives: April 2011

Ghost House Wallpaper

I was playing some old SNES games on emulator and decided to make a new desktop wallpaper, inspired by the SomethingAwful thread of 2003 (yikes, that was a long time ago). The idea was that, with computer monitors being so high resolution, you could fit a lot more on screen than a Super NES on NTSC TV’s 480 lines, or whatever it was. That is, you could fit an entire game level. However, 8 years ago, I didn’t have an HD 1080p monitor… now I do. Last last weekend, I made a new one:

This wallpaper contains the complete Super Mario World level, Forest of Illusion Ghost House. Stitching together screenshots from the game takes a lot of time. Fortunately, Stefan Mahrla already did most of the mapping work. I rearranged and edited the little things, like replacing labels with original sprites and adding extra space for the taskbar. Notice that even at 1080p resolution, the image is scaled down from the original size of 2816×1584! Click below to download.

Forest Ghost House Wallpaper by zAlbee – 1920×1080 (581 KB)

wtfomgblog

Moving to WordPress for CMS/blog software instead of editing my own HTML. Let’s see if I pay more attention to it now. I just wasn’t updating the old way, not for lack of content, but because of a laziness threshold that needed to be surpassed whenever manually updating things.

I thought it’d be painful to port over my old content, but so far that’s not the case. I can backdate things without touching the database. I’m also trying to restrain myself from hacking the code to bits, like I did with the IMmerge website. Embrace the built-in features… *deep breath*

I have to say, the dynamically PHP-generated pages load noticeably slower than static HTML. Maybe it’s the server.