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	<title>IMmerge blog &#187; Algorithms</title>
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		<title>IMmerge 1.05 &#8211; Improved Timestamps, Group Chats</title>
		<link>http://zalbee.intricus.net/immerge/blog/192</link>
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		<pubDate>Sun, 18 Dec 2011 09:10:51 +0000</pubDate>
		<dc:creator>zAlbee</dc:creator>
				<category><![CDATA[Algorithms]]></category>
		<category><![CDATA[IMmerge v1]]></category>
		<category><![CDATA[Release]]></category>

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		<description><![CDATA[IMmerge 1.05 is now available for download. This release further improves the accuracy of parsing plain text logs, which is useful when converting to an XML format for Trillian&#8217;s Activity History Viewer. It also adds the option of specifying a custom timestamp, in case you don&#8217;t use the default [hh:mm] timestamp given by Trillian (or [...]]]></description>
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		<title>IMmerge 1.03 &#8211; Smarter Display Name Resolution</title>
		<link>http://zalbee.intricus.net/immerge/blog/182</link>
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		<pubDate>Thu, 10 Mar 2011 13:30:10 +0000</pubDate>
		<dc:creator>zAlbee</dc:creator>
				<category><![CDATA[Algorithms]]></category>
		<category><![CDATA[IMmerge v1]]></category>
		<category><![CDATA[Release]]></category>

		<guid isPermaLink="false">http://zalbee.intricus.net/immerge/blog/?p=182</guid>
		<description><![CDATA[Today, I&#8217;d like to announce the release of IMmerge 1.03. Several important bug fixes are included (thanks to all who reported them!), so I highly recommend you download the new version. Aside from that, this release mainly improves the accuracy and usability of the display name resolution. The number of times where IMmerge now asks [...]]]></description>
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		<title>Solving Continuity Levels with Dijkstra&#8217;s Shortest Path</title>
		<link>http://zalbee.intricus.net/immerge/blog/94</link>
		<comments>http://zalbee.intricus.net/immerge/blog/94#comments</comments>
		<pubDate>Fri, 16 Apr 2010 18:46:32 +0000</pubDate>
		<dc:creator>zAlbee</dc:creator>
				<category><![CDATA[Algorithms]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Puzzles]]></category>

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		<description><![CDATA[This post is probably off-topic for this blog, but it is the only blog I use, so enjoy. (By the way, WordPress editor still greatly annoys me and so does this theme&#8217;s style. I&#8217;m going to have to fix the CSS eventually). Continuity is a new Flash game that I was playing recently. It combines [...]]]></description>
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