Tag Archives: Algorithms

Solving Mushroom Man 113 with Dynamic Programming

Here’s something that might sound strange. Today, while playing the retro puzzle game “Mushroom Man” — a great throwback to “Chip’s Challenge” — I noticed how similar one of the levels was to solving a programming contest question. In level 113 “Don’t …

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Solving Continuity Levels with Dijkstra’s Shortest Path

Continuity (game screen)

(This article was originally posted here.) Continuity is a new Flash game that I was playing recently. It combines platforming and puzzle in a novel way – your character must jump from platform to platform collecting keys to open a door, …

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